In reply to Presley Whippet:
It’s an interesting question, and something that, as a boulderer, I’ve occasionally thought about. If bouldering was just about making the hardest moves in relative safety it wouldn’t really matter…. But bouldering, like the other games is about more than that. The Alliance (f7A). Easy moves but above a backbreaking fall if you get it wrong. West Side Story (f7B+) Hard moves into an easy but high topout. Practice on a top rope by all means, but you didn’t get the ‘true’ bouldering experience of climbing that specific problem/route as it has been experienced for decades if you climb it on a rope. The risk is part of it. Then again, look at video of Jerry climbing it above a beer towel decades ago and you’re definitely having a different experience doing it above your four pads…. So back to square one I guess. Do what though wilt. But if head game is part of the tick then you need to engage it on that level. How deep you want to go is up to you. Again there’s a difference between on your own with one pad that’s in the wrong place when you top out on something…, and six pads, two spotters… etc. I think there’s a difference in respect I’d give to those, but if you top out the problem then they both ‘cross the finish line’ as far as I’m concerned. In the same way that Alex Honnold and various others have free climbed Freerider…… they all count, but we think about his ascent differently. That’s all.
man, I need to get to bed.